ui_image "nfscarbon013.jpg"
ui_image "nfscarbon059.jpg"
ui_image "nfscarbon119.jpg"
ui_image "nfscarbon167.jpg"

ui_text Some rights reserved. Distribute/use as you wish, unless no modification is made without prior permission and you dont distribute with modification for your personal/monetary benefit.
ui_text#

ui_text MOST WANTED TO CARBON PORT
ui_text#
ui_control checkbox performance_parts true "Performance Parts"
ui_text performance parts are imported from most wanted. Also, GTO and IS300 have been made upgradable.
ui_option performance_parts 
script "scripts\performance port.nfsms"
ui_option performance_parts

ui_control checkbox slider_fix true "Performance Slider Fix"
ui_text This fixes the car stats incorrectly shown in performance bar.
ui_option slider_fix
script "scripts\performance_stats.nfsms"
ui_option slider_fix

ui_control checkbox pvehicle_add true "Most Wanted cut car attrubutes"
ui_text This adds cars which have been cut from the game. These are only attributes and similiar models are used until model addition way is found.
ui_option pvehicle_add
script "scripts\speedtest.nfsms"
ui_option pvehicle_add

ui_control checkbox cop_addon true "Cop car for player"
ui_text This enables cop cars to be purchased in carlot. Cop cars include Civic crusier, CopGTO, CopSUV, CopCorvette.
ui_option cop_addon 
script "scripts\cop_addon.nfsms"
ui_option cop_addon


ui_control checkbox monaro_fix true "Increase performance of monaro like in most wanted"
ui_text Monaro parts are broken in Most Wanted. This increases the performance in order to stay in cope with performance port.
ui_option monaro_fix
script "scripts\monaro fix.nfsms"
ui_option monaro_fix

ui_control checkbox pvehicle_mw2c true "Most Wanted attributes for some cars"
ui_text Some cars which are present in both Most wanted and Carbon, this applies attributes of most wanted in these cars like turbo sound, the way car shifts during gear change, etc.
ui_option pvehicle_mw2c
script "scripts\pvehicle mw2c.nfsms"
ui_option pvehicle_mw2c

#Traffic pack dlc
ui_text#
ui_text TRAFFIC PACK ADDON
ui_text#

ui_control checkbox traffic_add true "More traffic variety in city"
ui_text Some traffic cars were unused. they now appear in game world.
ui_option traffic_add
script "scripts\traffic pattern.nfsms"
ui_option traffic_add

ui_control checkbox traffic_addon true "Traffic cars for player"
ui_text This adds traffic car entries in carlot and available for purchase in carlot.
ui_option traffic_addon
script "scripts\traffic_addon.nfsms"
ui_option traffic_addon

# ENHANCEMENT MOD
ui_text#
ui_text ENHANCEMENT MOD AND FIXES
ui_text#

ui_control checkbox unlock_fix true "Every single car offline unlock"
ui_text EA forgot to unlock some cars. This fixes the problem. Also this makes all online unlockable cars to unlock offline
ui_option unlock_fix
script "scripts\unlock fix.nfsms"
ui_option unlock_fix

ui_control checkbox pvehicle_add2 true "997s and Mazda3 Sport addon cars"
ui_text This adds Porche 997s and Mazda3 in game. You need to find model fix for these cars.
ui_option pvehicle_add2
script "scripts\997s and mazda3.nfsms"
ui_option pvehicle_add2

ui_control checkbox carlot_enable true "Cars in Car-Lot"
ui_text This enables all bonus cars in carlot. this does not unlocks the cars in gameplay.
ui_option carlot_enable
script "scripts\carlot enable.nfsms"
ui_option carlot_enable

ui_control checkbox unique_opponents true "More type of opponents"
ui_text Every car in game except traffic and police are now your opponents
ui_option unique_opponents
script "scripts\more opponents.nfsms"
ui_option unique_opponents

ui_control checkbox nikki_fix true "Different cars for nikki according to car tier"
ui_text Nikki only uses ford gt. This script makes nikki to use chrysler 300c as tier 1, dodge charger as tier 2 and ford gt as tier 3
ui_option nikki_fix
script "scripts\nikki fix.nfsms"
ui_option nikki_fix

ui_control checkbox crosschase true "Crosschase finishline extension"
ui_text This makes the chase to finish at its actual finishline. Thus giving more time to drive M3GTR.
ui_option crosschase
script "scripts\crosschase extended.nfsms"
ui_option crosschase

ui_control checkbox misc_fix true "All other fixes"
ui_text This fixes include some car sound change, using unused turbo to its proper car, giving nos upgrades to all bonus cars, verbalcode fix (responsible for identifying your car to cop)
ui_option misc_fix
script "scripts\misc fix.nfsms"
ui_option misc_fix

ui_control checkbox enhanced true "Cops in certain races"
ui_text Gameplay like canyon sprint, canyon duel etc does not have cops. This enables the cops and traffic. Note that boss races may not spawn cops.
ui_option enhanced
script "scripts\enhanced gameplay.nfsms"
ui_option enhanced

ui_control checkbox safehouse true "Wolf Safehouse location fix"
ui_text Safehouse of wolf is incorrectly placed in world. This fixes the incorrect location.
ui_option safehouse
script "scripts\wolf safehouse.nfsms"
ui_option safehouse

ui_control checkbox heli_pur true "Non-flying heli in pursuit"
ui_text Heli will now chase you in pursuit depending on heat level.
ui_option heli_pur
script "scripts\heli_pursuit.nfsms"
ui_option heli_pur

ui_control checkbox heli_drive true "Drivable Heli in game (it has its own seceret)"
ui_text Enables playable unused/hidden heli in game. Needs UnlockAllThings to enable in carlot.
ui_option heli_drive
script "scripts\heli_play.nfsms"
ui_option heli_drive

ui_text#
ui_text TEST
ui_text#
ui_control checkbox casino_safehouse false "Casino safehouse test"
ui_text Testing version for safehouse in casino. Note that it does not have any dedicated safehouse and does not show on map.
ui_option casino_safehouse
script "scripts\casino safehouse.nfsms"
ui_option casino_safehouse


#Global folder copy
file_copy "GLOBAL\CarHeadersMemoryFile.bin" GLOBAL\CarHeadersMemoryFile.bin
file_copy "GLOBAL\FrontEndMemoryFile.bin" GLOBAL\FrontEndMemoryFile.bin
file_copy "GLOBAL\GlobalB.lzc" GLOBAL\GlobalB.lzc
file_copy "GLOBAL\GlobalMemoryFile.bin" GLOBAL\GlobalMemoryFile.bin
file_copy "GLOBAL\InGameMemoryFile.bin" GLOBAL\InGameMemoryFile.bin
file_copy "GLOBAL\PermanentMemoryFile.bin" GLOBAL\PermanentMemoryFile.bin
